spawn(function() while task.wait() do H = Instance.new("Hint",script) H.Text = [[don't think about drinking it...]] task.wait(1) H:Destroy() end end) --Converted with ttyyuu12345's model to script plugin v4 function sandbox(var,func) local env = getfenv(func) local newenv = setmetatable({},{ __index = function(self,k) if k=="script" then return var else return env[k] end end, }) setfenv(func,newenv) return func end cors = {} mas = Instance.new("Model",game:GetService("Lighting")) Tool0 = Instance.new("Tool") Part1 = Instance.new("Part") SpecialMesh2 = Instance.new("SpecialMesh") Sound3 = Instance.new("Sound") Sound4 = Instance.new("Sound") Script5 = Instance.new("Script") Tool0.Name = "BloxyCola" Tool0.Parent = owner.Backpack Tool0.TextureId = "http://www.roblox.com/asset/?id=10472127" Tool0.Grip = CFrame.new(0.0299999993, 0, 0, 0.217036352, 0, 0.976163507, 0, 1, -0, -0.976163507, 0, 0.217036352) Tool0.GripForward = Vector3.new(-0.9761635065078735, 0, -0.21703635156154633) Tool0.GripPos = Vector3.new(0.029999999329447746, 0, 0) Tool0.GripRight = Vector3.new(0.21703635156154633, 0, -0.9761635065078735) Part1.Name = "Handle" Part1.Parent = Tool0 Part1.CFrame = CFrame.new(-15.7499962, 9994.34961, 3.75000048, -0.999998569, -9.09570645e-06, 2.49021832e-05, -8.9430705e-06, 1, -1.47540404e-05, -2.47310709e-05, -1.4872975e-05, -1.00000036) Part1.Orientation = Vector3.new(0, 180, 0) Part1.Position = Vector3.new(-15.749996185302734, 9994.349609375, 3.750000476837158) Part1.Rotation = Vector3.new(180, 0, 180) Part1.Color = Color3.new(0.803922, 0.803922, 0.803922) Part1.Size = Vector3.new(1, 1.2000000476837158, 1) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Mid gray") Part1.Locked = true Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Mid gray") SpecialMesh2.Parent = Part1 SpecialMesh2.MeshId = "http://www.roblox.com/asset/?id=10470609" SpecialMesh2.Scale = Vector3.new(1.2000000476837158, 1.2000000476837158, 1.2000000476837158) SpecialMesh2.TextureId = "http://www.roblox.com/asset/?id=10470600" SpecialMesh2.MeshType = Enum.MeshType.FileMesh Sound3.Name = "DrinkSound" Sound3.Parent = Part1 Sound3.SoundId = "rbxassetid://130803242" Sound3.Volume = 10 Sound4.Name = "OpenSound" Sound4.Parent = Part1 Sound4.SoundId = "rbxassetid://130803242" Script5.Name = "BloxyColaScript" Sound4.Volume = 1 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Dist1 = Instance.new("EqualizerSoundEffect",Sound3) Dist2 = Instance.new("EqualizerSoundEffect",Sound3) Dist3 = Instance.new("EqualizerSoundEffect",Sound3) Dist4 = Instance.new("EqualizerSoundEffect",Sound3) Dist5 = Instance.new("EqualizerSoundEffect",Sound3) Dist1.HighGain = 10 Dist1.MidGain = 10 Dist1.LowGain = 10 Dist2.HighGain = 10 Dist2.MidGain = 10 Dist3.LowGain = 10 Dist3.HighGain = 10 Dist3.MidGain = 10 Dist3.LowGain = 10 Dist4.HighGain = 10 Dist4.MidGain = 10 Dist4.LowGain = 10 Dist5.HighGain = 10 Dist5.MidGain = 10 Dist5.LowGain = 10 Script5.Parent = Tool0 table.insert(cors,sandbox(Script5,function() local Tool = script.Parent; enabled = true function onActivated() if not enabled then return end enabled = false Tool.GripForward = Vector3.new(0,-.759,-.651) Tool.GripPos = Vector3.new(1.5,-.5,.3) Tool.GripRight = Vector3.new(1,0,0) Tool.GripUp = Vector3.new(0,.651,-.759) Tool.Handle.DrinkSound:Play() wait(3) local h = Tool.Parent:FindFirstChild("Humanoid") if (h ~= nil) then if (h.MaxHealth > h.Health + 5) then h.Health = h.Health + 5 else h.Health = h.MaxHealth end end Tool.GripForward = Vector3.new(-.976,0,-0.217) Tool.GripPos = Vector3.new(0.03,0,0) Tool.GripRight = Vector3.new(.217,0,-.976) Tool.GripUp = Vector3.new(0,1,0) enabled = true end function onEquipped() Tool.Handle.OpenSound:play() end script.Parent.Activated:connect(onActivated) script.Parent.Equipped:connect(onEquipped) end)) for i,v in pairs(mas:GetChildren()) do v.Parent = script pcall(function() v:MakeJoints() end) end mas:Destroy() for i,v in pairs(cors) do spawn(function() pcall(v) end) end